

I was surprised with both the gameplay and the story. The New Order places us in a terrifying world subjected to the evil that was the Nazi regime, and the game leads us from the worst case scenario: they’ve won. Concentration camps became commonplace, curfews limited the freedom of citizens, and eugenic practices were put into effect. After failing to destroy a Deathshead facility, BJ goes into a comatose-like state for fourteen years while the Nazis spread their influence and control over the world. Wolfenstein: The New Order sees the return of series’ hero William “BJ” Blazkowicz. But I’m happy to say I underestimated Wolfenstein: The New Order – what I expected to be just another shooter turned out to be a very solid one with a surprisingly emotional and intelligent story. Admittedly, there were a lot of pessimistic feelings entering the game. Having little experience with the Wolfenstein series, I feared that any redeemable aspects of the game would go over my head as feelings of nostalgia from referential content would be lost on me. The FPS genre has its fair share of mediocre, uninspired, and vanilla shooters where the act of shooting bad guys becomes tiresome and uninteresting.

Since its announcement, there was a certain level of uncertainty surrounding the game the public’s expectations were a little low, myself included, and there didn’t seem to be a lot of buzz behind it.

I’ll be honest, I didn’t expect much from Wolfenstein: The New Order.
